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MÅRD

HUNT. OR BE HUNTED.


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Explore, investigate, discover


You are a detective who takes some time off from the precinct to drive up to your late father's cabin, which he has left you, somewhere in the woods of northern Sweden. On your journey you are accompanied by your dog "Speck", a German shorthaired pointer. The cabin itself seems to be left in the same condition as your father left it and you find a wide assortment of old strange books. They tell of an ancient legend of a mythological creature which the native people believed to have protected the land. You also find a collection of notes left by your father.

But everything is not what it seems. Determined to find out what drove your father to spend his final months in isolation in the cabin, you set out to investigate.

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MÅRD

Man’s best friend

The wilderness is wild and you will need to be cautious of every step you take. Fortunately, you are not alone, as by your side you have Speck -a well trained Pointer who will alert you of danger whenever it’s close. If anything of interest is nearby, Speck will be the first to know and, in turn, so will you. He will also help you carry important items along the way and help you get past tricky obstacles.

Respect the wilderness

Far from any civilization, your journey will begin. Out here, landmarks are few and far between. It’s not much, but your crudely drawn map will come in handy in marking out important locations. A vigilant hiker will also utilize the compass to be sure to navigate in the right direction -don’t leave the safety of the cabin without it. You will encounter wildlife that can attack and you in turn can actively choose to hunt. Stay on your course or walk off the track to discover the wildlife.

Your safe haven

Use the cabin for protection and vantage point. Keep the door closed to prevent anything from getting inside. However, the door can be broken, but you can use the windows to shoot through at anything trying to get inside. In dire situations make your way to the basement and also don’t forget to stock up on spare ammunition before you leave. Finally, look around for any notes that your father might have left behind -they can give you clues of what you need to investigate.

Against the elements

In your exploration you will not only face the vastness of the forest and its wildlife, but also take on the elements of the beautiful Scandinavian nature. Day and night will pass naturally as the story progresses -be prepared with your flashlight as some areas will be pitch black even in day time.

Gameplay Trailer

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